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Likewise, don't add examples which are just Americanizing something because they think Americans want it that way.Or, if a localized version loses features — most commonly multiplayer mode — due to lack of infrastructure, that is not this trope.To discourage Japanese fans from buying cheaper from abroad, many distributors make their foreign products expensive or unattractive (e.g. The fact that they are screwing their overseas fans matters little, as their domestic market is usually worth far more than the American or European one.Because companies seldom announce why they licensed a product in a particular way, the information is often spread through rumors, so some of these may be unreliable.Although the game did not sell well in Japan, it fared better in North America, and had shipped 1.42 million copies worldwide by late 2003.It became popular among players for speedrunning, and has inspired other games within the Metroidvania genre.There is a lot of hate given to people who play top tear [sic] characters, but when it's a little monkey squealing and gimping you with bananas your blood will begin to crystallize due to salt in your veins.

Please don't list examples which are just "this was a bad port" or "they put out an alpha version" unless you think they did that on purpose, not just because they were lazy or ran out of time.This is most likely to happen with video games and anime.Media produced in Japan are particularly prone to this, because high prices make them expensive in Japan.The game was followed by the 2002 release of Metroid Fusion and Metroid Prime, ending the series' eight-year hiatus.Since 2007, Super Metroid became available as a Virtual Console title for the Wii, the Wii U, and the New Nintendo 3DS.

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